This spell grants the ability to move across any liquid surface-such as water, acid, mud, snow, quicksand, or lava-as if it were harmless solid ground (creatures crossing molten lava can still take damage from the heat). Up to ten willing creatures you can see within range gain this ability for the duration. If you target a creature submerged in a liquid, the spell carries the target to the surface of the liquid at a rate of 60 feet per round.
Water Walk appears in System Reference Document 5.1. Text from the SRD 5.1 by Wizards of the Coast, CC BY 4.0.
This spell also appears in
SRD 5.2 (2024)System Reference Document 5.2
Level Up A5ELevel Up: Advanced 5th Edition Adventurer's Guide
Tales of the ValiantBlack Flag Reference Document (Tales of the Valiant)
Utility 3rd · Transmutation
Water Walk
Cast
1 action
Range
30 ft
Duration
1 hour
Save
None
This spell grants the ability to move across any liquid surface-such as water, acid, mud, snow, quicksand, or lava-as if it were harmless solid ground (creatures crossing molten lava can still take damage from the heat). Up to ten willing creatures you can see within range gain this ability for the duration.
As a ritual. Cast without a spell slot by adding 10 minutes to the casting time.
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Utility 3rd · Transmutation
Water Walk
Cast
1 action
Range
30 ft
Duration
1 hour
Save
None
This spell grants the ability to move across any liquid surface-such as water, acid, mud, snow, quicksand, or lava-as if it were harmless solid ground (creatures crossing molten lava can still take damage from the heat). Up to ten willing creatures you can see within range gain this ability for the duration.
As a ritual. Cast without a spell slot by adding 10 minutes to the casting time.
# Water Walk
*3rd-level Transmutation (ritual)*
- **Casting time:** 1 act
- **Range:** 30 ft
- **Components:** V, S, M (unspecified)
- **Duration:** 1 hr
- **Role:** Utility
- **Source:** System Reference Document 5.1
## Card summary
**Targets.** Up to 10 willing creatures you can see, within 30 ft
**Effect.** Walk on water, acid, mud, snow, lava. Submerged target rises 60 ft/round. 1 hr
## Description
This spell grants the ability to move across any liquid surface-such as water, acid, mud, snow, quicksand, or lava-as if it were harmless solid ground (creatures crossing molten lava can still take damage from the heat). Up to ten willing creatures you can see within range gain this ability for the duration. If you target a creature submerged in a liquid, the spell carries the target to the surface of the liquid at a rate of 60 feet per round.