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Looking down on a cobbled town square where a dense indigo cloud with a pale glowing core spills over a well and a cart.

Stinking Cloud

Level 3 · Conjuration · Bard, Druid, Sorcerer, Warlock, Wizard

Buff
Retching, CON save
Range
90 ft
Cast
1 act
Duration
Conc · 1 min
Area
20 ft sphere

Description

You create a 20-foot-radius sphere of yellow, nauseating gas centered on a point within range. The cloud spreads around corners, and its area is heavily obscured. The cloud lingers in the air for the duration. Each creature that is completely within the cloud at the start of its turn must make a constitution saving throw against poison. On a failed save, the creature spends its action that turn retching and reeling. Creatures that don't need to breathe or are immune to poison automatically succeed on this saving throw. A moderate wind (at least 10 miles per hour) disperses the cloud after 4 rounds. A strong wind (at least 20 miles per hour) disperses it after 1 round.

Stinking Cloud appears in System Reference Document 5.1. Text from the SRD 5.1 by Wizards of the Coast, CC BY 4.0.