This spell repairs a single break or tear in an object you touch, such as a broken key, a torn cloak, or a leaking wineskin. As long as the break or tear is no longer than 1 foot in any dimension, you mend it, leaving no trace of the former damage. This spell can physically repair a magic item or construct, but the spell can't restore magic to such an object.
Mending appears in System Reference Document 5.1. Text from the SRD 5.1 by Wizards of the Coast, CC BY 4.0.
Utility Cantrip · Transmutation
Mending
Cast
1 min
Range
Touch
Duration
Instant
Save
None
This spell repairs a single break or tear in an object you touch, such as a broken key, a torn cloak, or a leaking wineskin. As long as the break or tear is no longer than 1 foot in any dimension, you mend it, leaving no trace of the former damage.
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Utility Cantrip · Transmutation
Mending
Cast
1 min
Range
Touch
Duration
Instant
Save
None
This spell repairs a single break or tear in an object you touch, such as a broken key, a torn cloak, or a leaking wineskin. As long as the break or tear is no longer than 1 foot in any dimension, you mend it, leaving no trace of the former damage.
# Mending
*Transmutation cantrip*
- **Casting time:** 1 min
- **Range:** Touch
- **Components:** V, S, M (Two lodestones.)
- **Duration:** Instantaneous
- **Role:** Utility
- **Source:** System Reference Document 5.1
## Card summary
**Target.** One object you touch
**Effect.** Mends a break or tear no longer than 1 ft in any dimension, leaving no trace
**Extras.** Can repair magic items and constructs, but can't restore their magic
**Extras.** Cast time 1 minute
## Description
This spell repairs a single break or tear in an object you touch, such as a broken key, a torn cloak, or a leaking wineskin. As long as the break or tear is no longer than 1 foot in any dimension, you mend it, leaving no trace of the former damage. This spell can physically repair a magic item or construct, but the spell can't restore magic to such an object.