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Four wounded fighters in a ruined stone nave are healed by a wave of warm gold light, one sitting up and another lifting their head.

Mass Cure Wounds

Level 5 · Conjuration · Bard, Cleric, Druid

Heal
3d8 + mod
Range
60 ft
Cast
1 act
Duration
Instant
Area
30 ft sphere

Description

A wave of healing energy washes out from a point of your choice within range. Choose up to six creatures in a 30-foot-radius sphere centered on that point. Each target regains hit points equal to 3d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs.

At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the healing increases by 1d8 for each slot level above 5th.

Mass Cure Wounds appears in System Reference Document 5.1. Text from the SRD 5.1 by Wizards of the Coast, CC BY 4.0.

Printable card 63.5 × 88.9 mm · PDF, image or Markdown

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