Bolstering yourself with a necromantic facsimile of life, you gain 1d4 + 4 temporary hit points for the duration.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you gain 5 additional temporary hit points for each slot level above 1st.
False Life appears in System Reference Document 5.1. Text from the SRD 5.1 by Wizards of the Coast, CC BY 4.0.
Support 1st · Necromancy
False Life
Cast
1 action
Range
Self
Duration
1 hour
Save
None
Bolstering yourself with a necromantic facsimile of life, you gain 1d4 + 4 temporary hit points for the duration.
At higher levels. When you cast this spell using a spell slot of 2nd level or higher, you gain 5 additional temporary hit points for each slot level above 1st.
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Support 1st · Necromancy
False Life
Cast
1 action
Range
Self
Duration
1 hour
Save
None
Bolstering yourself with a necromantic facsimile of life, you gain 1d4 + 4 temporary hit points for the duration.
At higher levels. When you cast this spell using a spell slot of 2nd level or higher, you gain 5 additional temporary hit points for each slot level above 1st.
# False Life
*1st-level Necromancy*
- **Casting time:** 1 act
- **Range:** Self
- **Components:** V, S, M (A small amount of alcohol or distilled spirits.)
- **Duration:** 1 hr
- **Role:** Support
- **Source:** System Reference Document 5.1
## Card summary
**Target.** Self
**Effect.** Gain 1d4 + 4 temporary hit points for 1 hour
**Upcast.** +5 temporary HP per slot level above 1st
## Description
Bolstering yourself with a necromantic facsimile of life, you gain 1d4 + 4 temporary hit points for the duration.
**At Higher Levels.** When you cast this spell using a spell slot of 2nd level or higher, you gain 5 additional temporary hit points for each slot level above 1st.