A beam of crackling energy streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 force damage. The spell creates more than one beam when you reach higher levels: two beams at 5th level, three beams at 11th level, and four beams at 17th level. You can direct the beams at the same target or at different ones. Make a separate attack roll for each beam.
Eldritch Blast appears in System Reference Document 5.1. Text from the SRD 5.1 by Wizards of the Coast, CC BY 4.0.
This spell also appears in
SRD 5.2 (2024)System Reference Document 5.2
Damage Cantrip · Evocation
Eldritch Blast
Cast
1 action
Range
120 ft
Duration
Instant
Save
None
A beam of crackling energy streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 force damage. The spell creates more than one beam when you reach higher levels: two beams at 5th level, three beams at 11th level, and four beams at 17th level.
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Damage Cantrip · Evocation
Eldritch Blast
Cast
1 action
Range
120 ft
Duration
Instant
Save
None
A beam of crackling energy streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 force damage. The spell creates more than one beam when you reach higher levels: two beams at 5th level, three beams at 11th level, and four beams at 17th level.
# Eldritch Blast
*Evocation cantrip*
- **Casting time:** 1 act
- **Range:** 120 ft
- **Components:** V, S
- **Duration:** Instantaneous
- **Role:** Damage
- **Source:** System Reference Document 5.1
## Card summary
**Targets.** One creature within 120 ft; each beam is a separate attack
**Effect.** Ranged spell attack. A hit takes 1d10 force damage.
**Scales.** 2 beams at 5th level, 3 at 11th level, 4 at 17th level
## Description
A beam of crackling energy streaks toward a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 force damage. The spell creates more than one beam when you reach higher levels: two beams at 5th level, three beams at 11th level, and four beams at 17th level. You can direct the beams at the same target or at different ones. Make a separate attack roll for each beam.