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A sorcerer's bare hands unleash a cone of frost down a stone armory corridor, rime racing over two hobgoblin soldiers mid-stride.

Cone of Cold

Level 5 · Evocation · Druid, Sorcerer, Wizard

Damage
8d8 cold
Range
Self
Cast
1 act
Save
CON · half
Duration
Instant
Area
60 ft cone

Description

A blast of cold air erupts from your hands. Each creature in a 60-foot cone must make a constitution saving throw. A creature takes 8d8 cold damage on a failed save, or half as much damage on a successful one. A creature killed by this spell becomes a frozen statue until it thaws.

At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, the damage increases by 1d8 for each slot level above 5th.

Cone of Cold appears in System Reference Document 5.1. Text from the SRD 5.1 by Wizards of the Coast, CC BY 4.0.