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A half-open wooden door in a stone wall, with a thin pale cyan-white beam of light slipping through the gap to search a dim storeroom backlit by sun.

Clairvoyance

Level 3 · Divination · Bard, Cleric, Sorcerer, Warlock, Wizard

Effect
Remote sensor, 1 mi
Range
1 mi
Cast
10 min
Duration
Conc · 10 min
Components
V · S · M

Description

You create an invisible sensor within range in a location familiar to you (a place you have visited or seen before) or in an obvious location that is unfamiliar to you (such as behind a door, around a corner, or in a grove of trees). The sensor remains in place for the duration, and it can't be attacked or otherwise interacted with. When you cast the spell, you choose seeing or hearing. You can use the chosen sense through the sensor as if you were in its space. As your action, you can switch between seeing and hearing. A creature that can see the sensor (such as a creature benefiting from see invisibility or truesight) sees a luminous, intangible orb about the size of your fist.

Clairvoyance appears in System Reference Document 5.1. Text from the SRD 5.1 by Wizards of the Coast, CC BY 4.0.

Printable card 63.5 × 88.9 mm · PDF, image or Markdown

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