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In a dusk village square, a sickly green wave of necrotic energy rolls outward, staggering armored soldiers and dimming the lanterns.

Circle of Death

Level 6 · Necromancy · Sorcerer, Warlock, Wizard

Damage
8d6 necrotic
Range
150 ft
Cast
1 act
Save
CON · half
Duration
Instant
Area
60 ft sphere

Description

A sphere of negative energy ripples out in a 60-foot-radius sphere from a point within range. Each creature in that area must make a constitution saving throw. A target takes 8d6 necrotic damage on a failed save, or half as much damage on a successful one.

At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the damage increases by 2d6 for each slot level above 6th.

Circle of Death appears in System Reference Document 5.1. Text from the SRD 5.1 by Wizards of the Coast, CC BY 4.0.