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Ebony tentacles burst through a cobbled courtyard, one hauling a bandit down by the ankle while others coil around him beside a tipped cart and an old well.

Black Tentacles

Level 4 · Conjuration · Warlock, Wizard

Damage
3d6 bludgeoning
Range
90 ft
Cast
1 act
Save
DEX
Duration
Conc · 1 min
Components
V · S · M

Description

Squirming, ebony tentacles fill a 20-foot square on ground that you can see within range. For the duration, these tentacles turn the ground in the area into difficult terrain. When a creature enters the affected area for the first time on a turn or starts its turn there, the creature must succeed on a Dexterity saving throw or take 3d6 bludgeoning damage and be restrained by the tentacles until the spell ends. A creature that starts its turn in the area and is already restrained by the tentacles takes 3d6 bludgeoning damage. A creature restrained by the tentacles can use its action to make a Strength or Dexterity check (its choice) against your spell save DC. On a success, it frees itself.

Black Tentacles appears in System Reference Document 5.1. Text from the SRD 5.1 by Wizards of the Coast, CC BY 4.0.